VANFROG.ART: the frog and the little duck that hide within the great masters have left Massa and have already passed through New York and Tokyo.

Every day, thousands of people intently gaze at a famous painting, searching for something the painter never actually depicted: a dark gray paw print. The game is called VANFROG.ART and originated in Massa, Tuscany, at the hands of a teacher.

Who is behind it?

Renato Basteri is a support teacher at the Scuola secondaria di primo grado Alfieri Bertagnini in Massa, and a digital artist. The project grew at the intersection of school, gaming, and digital creativity. It never left an agency or studio, and that changes how we interpret what he has achieved so far.

How the game works

The main characters are two. René Vanfrog is a smiling green frog with blue eyes and blue glasses. Julie is a shy, dark gray duckling with red cheeks, an orange beak and feet, black eyes, and a small tuft of hair.

The dynamic is simple:

  • Julie hides within great works of art history.
  • René asks the public for help in finding her.
  • Whoever finds it first chooses, between two options, the frame for the next game.
  • Later, in Reels and in the “L’Angolo del Prof” section, Renato explains who the artist was, what technique was used, and some interesting facts about the artwork.

The game serves as a pretext. To find Julie, the person needs to stop in front of the image and notice reflections, shadows, and details that go unnoticed in a quick glance. It's an exercise in observation disguised as a game, and that's what sustains the project.

AI as a paintbrush

The characters and images are created using artificial intelligence, and the author is straightforward about its role. For Renato, AI is a new paintbrush: a tool guided by the ideas, choices, and revisions of the creator, not a substitute for creativity or learning. Those who work with art and technology know that this debate is far from over, but the artist's position is clear and consistent with the didactic format of the project.

From Instagram to showrooms

According to Renato himself, VANFROG.ART currently has over 7,800 followers and more than 120,000 views per month. The project went beyond the screen and made its way to Times Square, in NovaYork, through the international exhibition of Milan and, a few days ago, during the stage of Tokyo.

The foreign press has also covered the project, with articles in publications such as Tech Torque Media and MediaKit.hr.

Next stops: London and Madrid

Upcoming international participations will take place in:

  • LONDON - London Open Art 2026 de October 16-19, 2026 no The Holy Art

  • MOTHERS - International exhibition of November 24-25, 2026 at Captaloña Art Gallery, Calle de Andrés Mellado 55.


Why does this matter to Tuscany?

The region is usually known worldwide for what already exists: museums, Renaissance masters, landscapes. VANFROG.ART shows the other side, that of someone who lives here, works in a provincial school, and uses the tools of their time to bring art history to those who don't frequent museums. The taste for the great masters is Tuscan, the language is new, and the reach is already international.

To follow the daily game, the profile is @vanfrog.art no Instagram.

Images: © VANFROG.ART – Renato Basteri


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Did you enjoy learning about a project that originated here and is already traveling the world? At ToscanaLucca you'll find more stories about art, culture, and events in Tuscany, told by those who live in the region.